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AI Insights · Timothy · October 2021

Top 5 First Person Games in Czech Republic Q3 2021

In Q3 2021, the top 5 first-person games in the Czech Republic displayed varied trends in downloads, revenue, and active users. Here’s a closer look at their performance.

Top 5 First Person Games in Czech Republic Q3 2021

In Q3 2021, the top 5 first-person games in the Czech Republic exhibited diverse trends in weekly downloads, revenue, and active users. Here's an overview of their performance:

Fishing Clash: Sport Simulator

During the third quarter of 2021, Fishing Clash: Sport Simulator from Ten Square Games S.A. saw a significant increase in weekly revenue, peaking at around $23.4K in early September. Weekly downloads also showed a gradual upward trend, reaching approximately 2.1K in mid-August. The game maintained a consistent weekly active user base, fluctuating between 15.8K and 16.9K.

Call of Duty®: Mobile

Call of Duty®: Mobile by Activision Publishing, Inc. experienced fluctuations in weekly revenue, peaking at roughly $19K in mid-July and maintaining a steady performance throughout the quarter. Weekly downloads showed a significant spike to around 3K in mid-September. The game had a robust active user base, ranging between 39.5K and 48.5K, with a noticeable increase towards the end of September.

Minecraft

Minecraft from Mojang displayed a steady weekly revenue, averaging around $8.5K, with a slight decline towards the end of September. Weekly downloads saw a gradual increase, reaching up to 1K by the end of the quarter. The game maintained a high number of weekly active users, ranging from 62.3K to 67.7K.

Hunting Clash: Shooting Games

Hunting Clash: Shooting Games, also by Ten Square Games S.A., had its weekly revenue peak at approximately $4.9K in mid-July. Weekly downloads saw a significant rise towards the end of the quarter, reaching about 1.9K in late September. The game's active user base showed an upward trend, peaking at around 3.2K at the end of September.

Standoff 2

Standoff 2 by AXLEBOLT LTD experienced a peak in weekly revenue at around $4.6K in late July. Weekly downloads hit their highest point at approximately 3.4K in mid-July. The game’s weekly active users increased significantly in July, reaching up to 7.2K, but later stabilized around 4.5K towards the end of the quarter.

These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021